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Being bad has never felt so good.
It’s taken me far too long to finally sit down and playBioWare’s beloved Mass Effect series.

These are roleplaying games for a reason, right?
I’m aware that most ME players probably want to achieve the best endings for their Shepards.
Me, on the other hand?

I just want my synthetic zombie FemShep pseudo-Cerberus double agent heroine to have a rollicking good time.
After all, you never know when your ship is going to explode on you again.
Then, I think she’d be angry.

So far in my ME2 journey, I’ve only reunited with one of my old compatriots.
Garrus Vakarian, aka Archangel, is more than relieved to see FemShep again after hearing of her death.
She’s no goody-two-shoes herself, out on some kind of revenge mission following the death of her beloved.

That’s exactly the kind of unbridled angst I want fuelling my team.
Badass to the bone
Renegade Shepard feels more like an action hero than a supervillain.
I’m excited to see how Shepard develops over the course of the trilogy, and who knows?

Maybe I’ll want to be a Paragon purist after all come Mass Effect 3.
If you forgive yourself long enough to join the not-so-dark side, of course.

















