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“I did not make this game for profit,” she says.
“This is a terrible idea for a profit-generating game.

I made this game because it’s a game that I wanted to have when I was 12.
And because I thought it’d be nice to bring into the world.
“And now they’re 40% higher than what I predicted.

I’ve definitely seen growth through the coverage around the situation and the game’s launch.
“A large part of that is people being supportive,” she continues.
And that was adorable.

“A couple of parents came up to me,” she continues.
“And they said that their 8-year-old daughter was there, and she was glued looking at the screen.
So I ensured that, you know, I was aiming for that ‘E for Everyone’ rating.

I’m considering making a party game next, for example.
But I’d like to give Potions all the time and attention it needs first.”


















