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Theyre very easy to kill but are fast and dangerous in large groups, particularly if they surround you.
They can also leap and tear a chunk out of your health, but this attack is easily parried.

Tyranid Warriors
These larger, elite Tyranid creatures present an early challenge in Space Marine 2.
Spore Mines
Biological seeking mines that explode on impact.
Zoanthropes
Hovering bugs with massive brains that unleash deadly psychic attacks.

These include firing large, green projectiles and beams that apply a disorienting effect.
Finally, if you come up against multiple Zoanthropes, youll find that they can shield each other!
They can also grab you, dealing massive damage and triggering a quick time event.

It fires three disorienting beams at once instead of one and it can create pools of damaging psychic energy.
Deal enough damage and you might stun it, letting you continue attacking without it fighting back.
They die to one shot from pretty much any weapon but use surprisingly powerful guns of their own.

Watch out for the telltale light-blue laser beam that comes from the Long-Las sniper weapons that some cultists use.
Tzaangors
Violent, sword-wielding Tzeentch Chaos Daemons that attack in large groups.
Rubric Marines
These Heretic Astartes are the standard infantry of the Thousand Sons.

As such, theyre quite well-armored and are competent with a couple of ranged weapons and in melee.
Use cover and be prepared to dodge roll a lot when facing these Terminators.
Heldrakes
Heldrake are massive, dragon-like machines that fly around spewing fire.

Will more enemy types be added to Space Marine 2?
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