GamesRadar+ Verdict
A lackluster and fragmented game that never really comes together in any meaningful way.
It feels like the final game has been pulled together in a way that wasn’t intended.
The entire ending chapter feels like a complete blind side as well.

A second playthrough did make the plotting clearer for me, but only with the benefit of hindsight.
Mechanically a lot also suggests this just isn’t the game or story originally planned.
You rarely have to do anything specific with the revealed location.

Monster mash
Threaded through the story is a lifeless combat system that does little to help.
There’s no meaningful texture to these encounters.
It’s worth mentioning as well that there’s never any real explanation for the monsters either.

They almost feel coincidental.
This is one of the areas where that missing layer of polish or connective tissue could have really helped.
There’s rarely a sense of building up to anything, just sections to work through.

And thereisan interesting shape to the wafty fumes of the story that suggest there was something meatier there originally.
Alone in the Dark was reviewed on PC, with code provided by the publisher.



















