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It’s rather ironic, really, given the game’s massive focus on killing democracy-hating bugs.
Despite having targets, “there isn’t a forcing function or requirement per se.”

“We just need to find our stride and balance.
We need to stay relevant and keep everyone entertained while fixing stuff.
The expectations from our friends at PlayStation are pretty simple: ‘make great game for players.

We trust you.’
Nobody is forcing us.
But at the same time, the pressure is real.

It’s very abstract.”
















