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The spark that truly lit this fire was tucked away in the Escalation of Freedom patch notes.
Stop me if this sounds familiar: it feels like some fun was removed.

“We’ve got a ton of players returning to the game to give it a go.
We’re tracking bugs/issues and planning ahead of the hotfix,” he said in a Twitterthread.
“I’m getting a lot of feedback on different parts of the update.

Different player groups are liking/disliking different things - depending on playstyle.
We’ll keep monitoring and seeing how things are going in a day or so.
(I used those terms loosely - not an exact science - don’t quote me.)

“Some are going ‘buff everything!!’
Others are saying other things, ‘it’s too easy!’
Most are in-game - just playing.

Every new big update requires a bit of playtime before we know which direction to fine-tune things.
Appreciate the patience!”
And we of course want to find a good balance across playstyles.

Just that we do get feedback across the board.
Our job is to listen and tweak.”
“We collect feedback over time and see where we’re at in a day or so.

Jorjaniresponded: “Aw man sorry you feel that way.
That wasn’t our intent.
“Some consistently tell us that,” the CEOaffirmed.

“Others say it’s too hard.
I wish we could [have] more precise data like that so we can share that with you.
The balance between fun and a different kind of fun is what we’re trying to figure out.”















