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We were made for making large, ambitious RPGs and to try new stuff."
The studio did begin prototyping ideas for a sequel,but “they didn’t excite us.

















When you purchase through links on our site, we may earn an affiliate commission.Heres how it works.
We were made for making large, ambitious RPGs and to try new stuff."
The studio did begin prototyping ideas for a sequel,but “they didn’t excite us.
















