As Dontnod’s longest game yet, Banishers underlines the value of a tighter focus.
A specter is haunting Banishers: Ghosts of New Eden.
that its unique voice often struggles to breach the surface.

Cuban Antea Duarte is the experienced campaigner of the pair, with Scotsman Red McRaith her apprentice.
But beyond this arrangement they’re also lovers, which ensures a compelling strength and warmth to their bond.
It’s a hard swerve when it happens, and honestly I felt a little robbed at first.

While working, they put a brave face on things, sharing quips and flirtatious jibes.
The prospect of completing the game is thus soured by conflicting feelings.
Mean Spirited
The lovers' tale isn’t the only one worth sticking around for, either.

When it comes tohowyou solve these cases, this 20-hour-plus open-world sojourn is sadly quite unadventurous.
Combat, meanwhile, is sufficiently well-oiled, yet also familiar and repetitive.
Locations open up gradually as you earn abilities that dismantle obstacles, but what lies behind is invariably drab.

The later stages of the game do sharpen the experience somewhat, at least.
But this isn’t enough to stop Banishers: Ghosts of New Eden’s from feeling leaden-paced.
Having forged my way through to its ending, I doubt Banishers will haunt my thoughts for long.

























