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It’s funny how life works out sometimes.
“E-Day is the tenth Gears of War game.

I didn’t even know it was going to be E-Day.
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A part of it was that we didn’t feel like the technology could render it right.
I’m so excited to see what they do, and I’m proud of them.”
But what is it about Gears of War: E-Day that has him so excited?

To understand that, we need to switch gears over to the creatives at The Coalition.
Origin story
Gears of War: E-Day depicts a defining moment in the history of humanity.
It’s a period of Gears history that’s long been considered sacrosanct, until now.

It’s a cool way to come back to the Locust and re-enter that period."
And with that death, Marcus lost a friend.
You’ve never seen them go through this kind of story before."

Gears of War: E-Day has a lot of ground to cover.
The depiction of a war that tears humanity asunder, claiming the lives of millions.
A chronicling of the friendship that came to define the franchise.

And yes, even the weapons we came to love along the way.
“When we got to the end of all that we were in a pandemic,” says Searcy.
This shot, more than anything, encompassed the vibe that feeling people have when they think about Gears.

That’s where we started," he adds.
Because nobody should need to fight alone.
‘Brotherhood’ and ‘Brutality’.

‘Sadness’ and ‘Catharsis’.
It’s the next mainline installment to the franchise and should be thought of as such by players.
E-Day is set in a city, which is cool for us because Gears works awesome in a city.

“The technology is going to pay off in a really awesome way for players.
“It’s not a day, it’s multiple days but it is about the event.
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