Concord makes a terrible first impression.
Only then do you realize that it teaches you to crawl before demanding you sprint.
Fight through it though and Concord begins to show a better version of itself.

One that, given enough time, might even be worth sticking with.
Currently though, there’s little in terms of modes you won’t have experienced before.
There’s six match types at launch, set between three different playlists.

So far, so hero shooter.
Let’s say you prefer playing as a sniper.
Motley who?

They’re a lovely little addition to get you acclimated to the game.
Here, you earn new cosmetics and character variants - unique passive abilities that are exclusive to that character.
Concord doesn’t deserve to be a punchline about low player-counts.

But this review isn’t about what Concordcouldbe, it’s about what itis.
Concord was reviewed on PS5, with a code provided by the publisher.



















