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However, you weren’t able to directly switch between the two versions.
Arkane gave players the direct ability to hop between the past and present in A Crack in the Slab.

This allowed for exploration and crafty puzzle solving.
While Bioshock 2 put out the idea out there, Dishonored 2 decided to take it even further.
Inspirations come from all over and it’s how the genre evolves over time.




















