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Enshrouded recently launched in Early Access, and so far, it’s had a warm reception from fans.

That being said, one aspect has proven irksome for players: server-wide quest progression.

Enshrouded

“We designed Enshrouded as a co-op game,” it says.

To combat this, it says it’s currently working on implementing various options for player-based quest progression.

Chief among those is an option to enable players to personally complete every quest.

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It also wants to reduce respawn timers, allowing players to “easily replay any quests.”

Crucially, though, this won’t entirely take over from the server-based method.

“Our goal with these changes is to offer players additional options to enjoy Enshrouded and its quests.”

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