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This pen-and-paper adventure does something different and it feels rather clever about that, thank you very much.
Suffice to say, it doesn’t usually pan out.

Discworld RPG, though?
Well, that reallyisdoing something different.
I can’t think of many other TTRPGs that revolve around wordplay, for example.

Here’s what they had to say before they had security cart me off for bothering them.
The whole game is built in such a way that players are encouraged to play with words.
GR+: What were the challenges or unexpected benefits of that?

M:Its forced us to create a system that is essentially unique, which is almost entirely word-based.
We didnt ever want the system to get in the way of the story.
GR+: Was there anything commonly seen in tabletop RPGs that you deliberately steered clear of?

M:Modifiers to dice, and anything crunchy.
Those would be narrated, rather than see you losing hit points (which also dont exist).
Does Modiphius sound familiar?

GR+: What makes this game stand out from its peers, mechanically speaking?
M:We should have read this before answering the previous questions.
The game is fundamentally about language, wordplay, and narrative.

Its a narrative driven RPG rather than a mechanics driven RPG.
Just to reiterate, its a game about awful puns and silly stories.
Right up until the point when it isnt.

M:Everything, to be quite honest.
This is a dream job for us.
In the course of the development of this game, Andy read every Discworld book all over again.

On company time, no less.
And it turns out to be reading Discworld?
GR+: Are you able to tell me what the rough product lineup will be for the game?

Are we talking a core book, a starter set, etc?
M:At its core theres a rulebook.
A core rulebook, if you will.

*
*[Or buy our beans?
The beans have sort of gotten away from us at this point, if were honest.
This will be a beanless Kickstarter.

A bean free experience.
It is good though, promise.)
M:Its vibes all the way down.

Except in this game, where its Vimes.
Its the easiest way to figure out what you like and what you dont.
If you want to play it, theres an RPG out there that does it.

And youll never know if you dont look.
you’ve got the option to sign up to be notified when the Discworld RPG Kickstarter goes livehere.
Want something to keep you busy until it turns up?















