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Bethesda studio design director Emil Pagliarulo was the lead writer for Fallout 3, 4, and Fallout Shelter.
“Given the great vibes recently, and the millions of amazing Fallout fans (that’s you!)

“Remember the Fallout 1 opening movie?
(No, NOT the shooter!)”
Given the great vibes recently, and the millions of amazing Fallout fans (that’s you!)

I feel like the time is right to finally share an unknown link between Fallout 1 and Fallout 4.
Remember the Fallout 1 opening movie?
(No, NOT the shooter!)

“But… why?
[…] What purpose does making Nate a war criminal serve, narratively speaking?
Nate is NOT a war criminal!”

Heexplains: “When you’re world and character building, you have a LOT of head canon.
You’re always sorting ideas.
Early on, we talked about that being Nate, in that video.

He had been through hell as a soldier.
Every day was another unknown horror.
This was one of them.

For a player, Nate’s soldier past is whatever you think it is.
THAT is canon.”













