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“Managers are setting teams up to fail and devs are getting ground up as collateral damage.
I have suffered from burnout myself.

It’s no joke.”
I believe burnout has already replaced crunch as the primary hazard of the game industry.
Managers are setting teams up to fail and devs are getting ground up as collateral damage.

I have suffered from burnout myself.
It’s no joke.
Thanks to @thewritegame and @Eeoor for the talk.

Sadly, crunch and burnout aren’t the only issues the games industry faces.
Layoffs have been particularly prevalent over the last year or so, with numerous redundancies across various studios.
It was confirmed that Naughty Dog, Guerrilla Games, and Insomniac Games were among the studios affected.

















