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Volta is dead long live Rush.
EA’s FIFA successor marks its sophomore year by introducing a five-a-side experience that permeates every mode.

EA Sports FC 25 is shaping up to be really fun.
Whether that early enjoyment can be sustained over an entire year remains to be seen.
Volta a revitalized take on FIFA Street also felt refreshing when introduced to FIFA 20.

Wary of that, EA is bolstering Rush with some clever-yet-surreal innovations.
Wind affects aerial balls, particularly in smaller stadiums, while inclement weather causes players to slip over.
More on career mode shortly.

You’re therefore right to wonder whether this feels much different from FC 24.
Well: yes and no.
From a pick-up-and-play perspective, there’s an immediate familiarity.

But fiddle around in tactics menus and you discover some key differences to be explored and tinkered with.
That’s down to something called FC IQ.
thinks when you’re not in direct control of them.

Caleffi demonstrates multiple examples during one passage of play.
Middle management
Underpinning these choices is an overhaul to the way team tactics work.
(Such as fireworks.

Um, what?!)
We’re finally getting a space for Duplicate cards too.
That should be a godsend.

Finally, and formidably, there really are encouraging signs for career mode.
Five women’s leagues, and the women’s Champions League, are also integrated.
Live and let fly
Most intriguing are Live Start Points.

“What kind of stories are going to happen this year?
We don’t know, and that’s the excitement of this feature.”


















