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You’ve heard of Endwalker’s low-poly grapes, now get ready for Dawntrail’s low-poly tacos
My most audible reaction, though, comes from how Meikyo Shisui folds into your bread-and-butter rotation.
Probably not, but it’s fun!
All of that certainly hasn’t been lost on director and producer Naoki ‘Yoshi-P’ Yoshida.

You’ve heard of Endwalker’s low-poly grapes, now get ready for Dawntrail’s low-poly tacos
So whether it’s good or bad, I think there’s no answer.
“From 7.2, we will be working towards a more fulfilling playing experience,” Yoshi-P says.
“But to start that off, we will be focusing on Battle content.

So for the jobs, we would like players to wait until we come to that time.
But one thing I can promise is that it will not be more simple.”
As for Kaiten, that likely isn’t coming back, which is understandable.

On hols
The best is hopefully still to come for Samurai and other jobs, then.
That said, what I’ve played is promising.
Our preview allows us to explore the open plains of Yok Tural and its main city Tuliyollal.

You’ve heard of Endwalker’s low-poly grapes, now get ready for Dawntrail’s low-poly tacos
Also on display were the new Viper and Pictomancer jobs.
The former offers fans of melee DPS roles something with quick inputs and branching combos.
For now, though, I’m content with how fun both are to play.

The feeling extends elsewhere, too.
What gives me hope, though, comes not from the preview but the MMO’s latest story patch.
Square Enix has added plenty to the moment-to-moment gameplay over the past 10 years to keep things fresh.

Recently, though, we got something that offered a bit of both.
The road ahead of Final Fantasy 14 Dawntrail is long.

















