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“We were like stealth and skydiving and all these bikes, articulated lorries - it was just ridiculous.
And of course, the three cities,” Vermeij adds of San Andreas' development.

This significantly changed Rockstar’s mindset for GTA 4, its next game.
So that’s why we cut down the features on purpose.
So that we could actually make it a much more polished, much more beautiful game.

And then worry about the additional features later on," Vermeij reveals.


















