This bladelike vessel is both the HQ you must protect and the factory floor of your war machine.

In previous games, these battles took place in (mostly) empty space.

But in Homeworld 3, space has terrain now.

Homeworld 3 screenshot

These, uh, space-scapes provide a dramatic backdrop to the action.

But they play a direct role in the game too.

At a basic level, the presence of terrain makes moving your fleet around slightly easier.

Homeworld 3 screenshot

But terrain has more specific uses too.

It’s a great idea in theory.

But it’s more incidental in practice.

Homeworld 3 screenshot

Opportunities to use cover and tunnels are relatively scarce.

But your Mothership at least seemed massive, helping you understand how “big” other ships were.

Now, though, even your Mothership frequently appears tiny compared to the massive structures that constantly surround you.

Homeworld 3 screenshot

Ion the prize

Fortunately, the fundamentals of Homeworld are as robust as ever.

Turrets can be extremely useful, although deploying them can be a little fiddly.

Then again ‘a little fiddly’ could surmise Homeworld 3 in general.

Homeworld 3 screenshot

Nonetheless, Homeworld 3 makes some unforced errors.

It walks back Homeworld 2’s innovation to have smaller units grouped into squadrons by default.

When everything comes together, though, the rewards can be enormous.

Homeworld 3 screenshot

Even with the diminished scale, Homeworld 3 canpop offin tremendously satisfying fashion.

Campaign supernova

Visually and audibly, Homeworld 3 is a space game with vision.

The same can’t quite be said for its narrative, despite showing some early promise.

A cat crew member springs free in Skin Deep

The first half of the story is enjoyable, mysterious, and convincingly written.

Yet while Homeworld 3’s story may stumble, the individual mission scenarios are more consistently compelling.

Sadly, these missions were also the buggiest I played.

Looking out from a helicopter in Delta Force: Black Hawk Down as other ones circle

But Homeworld 3 saved its worst bugs for last.

Essentially, it’s a randomly generated mini-campaign that can be completed in around an hour.

Its campaign could be bigger, its story better, its controls a little more refined.

A thumnail crop of Splitgate 2 key art showing orange and blue portals and teams of shooters running between them

Homeworld 3 was reviewed on PC, with code provided by the publisher.

Cropped key art for Revenge of the Savage Planet showing two player characters running away from lots of green goo, flanked by various googly-eyed wildlife

Titus in Warhammer Space Marine 2

Three Specialists in Killing Floor 3 holding up their weapons

StarCraft 2

StarCraft 2: Wings of Liberty box art.

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Command and Conquer: Generals

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Kingmakers

The Logitech Z407 speaker and control puck

2025 Asus ROG Zephyrus G14 gaming laptop on a wooden desk

Logan Kim as Hershel and Lauren Cohan as Maggie in The Walking Dead: Dead City season 2

The cast of Thunderbolts standing in an elevator during the trailer for the upcoming Marvel Phase 5 movie.