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I have a tentatively good feeling about Stellar Blade.

I’m also pretty sure it’s not going to be anamazinggame.

Stellar Blade demo

Instead, I expect a solid-to-above-average game that appeals to me specifically.

I played the demo and now I want to play more, which is a positive sign.

And it is basically that, just with somehow even more sexually exaggerated character designs.

Stellar Blade demo

Indeed, even some of the surprisingly grisly Naytiba monsters have oddly prominent busts.

That’s about all I can tell you about the story; the demo is not very long.

The opening pitch is simple: hack and slash your heart out.

Stellar Blade demo

I’m down for that, video game.

But then Stellar Blade hits you with the entire action-adventure playbook of the 2000s and 2010s.

There are honest-to-god quick-time events, stealth kills, and even plunge attack insta-kills.

Stellar Blade demo

I’m still holding out for the inevitable turret section and motorcycle level.

OK, I know where I am now.

I found a cool new collectible on my second run of the demo, which bodes well for exploration.

Stellar Blade demo

Fun but uneven

All that being said, I’m primarily here to fight things.

You start with a wide range of sword combos that chain light attacks and heavy attacks.

There’s a variety of dodges, too, with several attached to Sekiro-like color-coded attacks.

Stellar Blade demo

However, the normal dodge is so unbelievably unreliable that I’ve just been parrying everything instead.

It feels like Eve dodges one half-step out of the way and has approximately two frames of invincibility.

Movement is a bit disjointed in general.

Aran holds a huge sword aloft, mouth open in a battle cry in the promotional key art for Blades of Fire used as the header on storefronts

The walk speed is slow and even the sprint feels a little sluggish.

There’s a disruptive pause after finisher animations that prevents you from acting or attacking immediately afterward.

The rule of cool is definitely doing a lot of heavy lifting.

Standing below the imposing Monolith in Empyreal with a glaive equipped, this is a piece of key art from the game

It is base kinetic satisfaction, but it’s working.

So far, Stellar Blade shines in the boss battles.

It’s got the action down for the most part, which is half the battle.

Exploring and fighting in Blades of Fire

Here’s hoping the full game improves as it goes along.

While you wait for Stellar Blade, check out the otherupcoming PS5 gamescoming this year.

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