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Me and the other Mafia sickos are jonesing to driveso unbelievably slowlyin The Old Country.
Because this slightly perverse, backwards idiosyncrasy is baked into Mafias DNA.

You could argue that the series becomes more itself the further back in time its set.
This commitment to setting might sound absurd funny, even.
This steady pace, however, is a crucial part of the way Mafia grounds its action.

The Mafia games were never afraid to bore you to make a point.
To be completely honest, we didnt always understand what Illusion Softworks was reaching for back in the noughties.
These drones wake up each morning, carry out a series of repetitious tasks, and return home.

Thats no dig at Eurogamer in particular, who were simply in tune with the tastes of the time.
But its worth noting that Rockstar seemed to get it.
While the developer made regular digs at Driver in its games, it never took aim at Mafia.

Maybe thats simply because the two series shared a paymaster at Take-Two.
But I want to believe the GTA studio understood that Illusion Softworks was doing something different and important.
That, and motor vehicles with the horsepower of a nag with no head.



















