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Hand me a gun and tell me to aim, and I’ll start panic-spraying bullets while silently crying.
However, Mass Effect 2 recently came into my life and flipped the proverbial table.

Yes, I knew it was a shooter, but I also knew that there were casual modes available.
So I should have been safe when it comes to Mass Effect, right?
in those dire combat moments.

Mass Effect 2, on the other hand, gives me no workaround to avoid gunfights.
I had to play by the rules of the same military shooters that I have avoided for years.
On top of that, all of BioWare’s characters make you care about their futures.

Sure, I could leave, but then what would happen to my space bestie Garrus?
I had to keep my crew alive if I wanted to keep them as part of my story.
And I’d be damned if my paragon Shepard would allow any more crew sacrifices to happen.

Hell, that would be like joining JojaMart and I’m no monster.
And, surprisingly, I didn’t hate it.




















