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“It’s just like the old Souls games,” Soulframe said.
“You move around and explore in a seamless map, it’s just not a huge open-world map.

But every region is connected together seamlessly.”
Yup, sounds familiar.
“There’s still some process you go through, but it’s non-linear.

There are always multiple paths it’s possible for you to go through.
It’s just like the Souls games before Elden Ring.”
It just so happens to have a map design that’s similar to the pre-Elden Ring Souls games.

It is irresponsibly fast, but it just works."
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