Kunitsu-Gami: Path of the Goddess has really strong mid-2000s energy.
There’s so much to the unit management and upgrading; some parts feel unexplained.
No matter how I lay out my defenses, enemies still clobber me.

Since the maiden can’t move at night, you must commit to a battle as it lands.
Even with the generous checkpoints, all that did was restart me right before the bloodbath.
In many ways, it’s a throwback to a now-classic era of Capcom.






















