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Baldur’s Gate 3 was originally codenamed Project Gustav, named after CEO Swen Vincke’s dog.
“We’ll forever be proud of it but we’re not going to continue in it.

We’re not going to make new expansions which everybody is expecting.
We’re not going to make Baldur’s Gate 4 which everybody is expecting us to do.
We’re going to move on.

Here’s another picture of project Gustav though.
“We are not a company that’s made to create DLCs or expansions.
We tried that actually, a few times.

It failed every single time.
It’s not our thing.
Life is too short.

Our ambitions are very large.”
Vincke said earlier this yearhe’d “finally figured out” the first act of his next project.














