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I was already excited for Life is Strange: Double Exposure, and then the extended reveal happened.
The end of 2015’s Life is Strange gave players a seemingly impossible decision to make.

(Image credit: Square Enix)
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“There’s no canon ending, in our book, to the first game,” says Stauder.

(Image credit: Square Enix)
Thankfully though, I’m told that their journey never quite ended.
But that means there’s a whole lot of history to catch up on.
If players chose to save Chloe, will her main character arc reflect her regrets in doing so?

(Image credit: Square Enix)
What on earthhappenedto drive the two girls apart after such a monumental, life-changing event?
And if players had Max sacrifice Chloe to save Arcadia Bay, how has that guilt shaped her?
The power to shift across realities only reinforces my earlier questions about the narrative frame here.

(Image credit: Square Enix)




















