The Early Access build already shows heaps of potential, but it is in need of a little refinement.
There are multiple forms of progression in Lightyear Frontier that I really enjoyed.
The more you restore, the more you have access to.

Overall, there’s a satisfying sense of progression that feels rewarding and keeps me invested.
If I wanted to, say, move a decoration, Id have to recycle and rebuild it.
Hopefully, this is a feature that will come later down the line.

On the world map, the markers are also very limited in general.
Lightyear Frontier was reviewed in Early Access on Xbox Series S, with a code provided by the publisher.



















