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That’s partly becauseKonamiplayed it every single hour, on a massive screen that dominated the convention hall.
This was on a gigantic jumbotron screen that towered over everything.

According to Ham, all that attention was well-deserved.
“It was so next-level,” he says, “so many interesting camera angles for everything.
It felt so cinematic.”

That cinematic style wasn’t the only similarity between Syphon Filter and Metal Gear Solid.
Both games are semi-political thrillers with a blend of stealth and action gameplay.
Eventually, it didn’t really matter.














