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The creators of Shin Megami Tensei and Persona are making a new JRPG with an actual job system.
It is, in many ways, more exciting thanPersona 6to me.

But also,more.
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Changes from Persona appear immediately.
Finally, another Atlus main character with something to say.
Combat is introduced quickly, and in two flavors.

Hit enemy weaknesses to save action points and extend your turns classic.
The buff economy has returned as well.
We’ll be stacking Kajas and Kundas before we know it.

There may be secret or off-beat Archetypes with different requirements, too, but I’m only speculating there.
The point is that Archetypes areeverything.
Metaphor feels like an evolution of Persona’s Arcana relationship system.

SMT’s combat style guide also benefits from Archetypes.
It raises so many interesting questions for party composition.
Can you blend in enough skills from learned Archetypes to support your equipped one?

My Human was an octopus with the head of an old man.
Metaphor: ReFantazio launches on PS4, PS5, Xbox Series X, and PC on October 11.


















