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“Stellar Blade is a really amazing game,” Taro says.
“I’d say that it’s much better than Nier: Automata.

I have been acquainted with Mr. Kim’s works since Magna Carta: Tears of Blood.
Your illustrations are of a very high quality.
Magna Carta: Tears of Blood came out before Drakengard, the first game I directed.

So while I’m the older one, to me, in this industry you’re my senior.”
“I think you directed the game’s art.
Not just the illustrations, but also the 3D models were very well done.

I was surprised by the quality of Korean games when I saw it.”
That’s not the first time Taro compliments Kim, either.
The more we talk about it, I keep feeling that Stellar Blade cannot compete."

As we’ve established by now, Taro isn’t one for compliments.
“I wouldn’t say that,” he says.
“Stellar Blade actually makes me quite jealous.

It’s a game with a great concept and amazing graphics.
The product shows how you and your studio’s staff were working on it very hard together.
I really envy that.”

Dang, Taro, who hurt you?













