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Obsidian Entertainment, the studio behind some of thebest RPGsof all time, is no stranger to tight turnarounds.
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“It’s extraordinarily satisfying,” adds art director Matt Hansen.
And that’s been really, really liberating.

We’ve got a lot of mixing and matching of systems and styles for players.
However, this approach doesn’t come without risk.
“But you also don’t want it to feel as if the player’s role is inconsequential!

Though we’ve not seentoomuch of Avowed, you might see glimpses of this approach in its latest trailers.
As with The Outer Worlds, companions will play a large part in Avowed.
Truth and consequence
The topic of morality comes up again when we discuss Avowed’s story.

“We don’t spoon feed you the good or the bad approaches to things.
I don’t think so!'”
At the very least?

Expect things to getweird.



















