Baldur's Gate 3 director refused to sacrifice quality even amid concerns the RPG would be "impossible to finish" and budget was running out: "We were in a lot of trouble"
When you purchase through links on our site, we may earn an affiliate commission.Heres how it works. And with each change, the team would need to review their work and make improvements. “And then what are you going to do? You’re going to say it’s not good enough, we’re going to do it again.” It’s going to be impossible to finish it.'" Don’t believe us? Check out ourBaldur’s Gate 3 review....