I’m genuinely surprised there aren’t more car-based combat games out there.
Sand Land has a serviceable plot, but its best character moments happen off the beaten path.
Sand Land’s mission design also takes a turn for the worse in these latter stages.

And it’s when Beelzebub’s on his two feet that Sand Land’s combat really suffers.
Beelzebub’s character and gameplay feel at odds with one another as a result.
Tools of the trade
Thankfully, Sand Land’s combat is rescued gracefully by its fantastic vehicles.

That being said, vehicle match-ups are a bit imbalanced.
Thankfully, the way side-missions mesh with Sand Land’s RPG systems is a treat.
Sand Land was reviewed on PS5, with code provided by the publisher.

















