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Slitterheadisn’t just the body-twisting horror game you’d expect from Silent Hill veterans.
- and that’s the reaction he was aiming to recreate with Slitterhead.

“This game may be completely different from the stereotypical horror genre-defining elements of being surprised and scared.”
With Silent Hill, Toyama wanted to make “something that didn’t exist” at the time.
“What is it, an action game?”

Meanwhile, Slitterhead and Devil may Cry character designer Tatsuya Yoshikawa just called it a straight-up action-horror blend.
Read ourSlitterhead interviewwith Toyama to find out more about why it’s as weird as it is bloody.



















