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Night City is a dangerous, dark, and deadly place to be in most of the time.
In fact, it’s positively peaceful.

We assembled a small, interdisciplinary team and got to work."
We wanted to recapture this vibe.
What’s my line?

In fact, so much of the experience reminds me of my own travels by train.
Some of those touches are small, some developed into whole scenes that play out.
I personally like the ‘creepy stare’.

Weve all been there, feeling uncomfortable as a strange person on the train keeps staring at us.
Night City is no different.
Well, except for the fact that those eyes could be glowing."

“Planning the lines was in fact the most challenging thing regarding this whole endeavor,” Markiewicz says.
“I spent hours with our environment city coordinator Wiktoria Stachowska considering options and discussing changes.
“Game lore was also a consideration, of which Line C is a perfect example.

If not for Hansen, this line and probably the entire Pacifica station would be shut down.”
“The feedback and reactions made it all worth it,” Markiewicz says.
See what else is in store from the studio with our round up ofupcoming CD Projekt Red games.




















