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A guy in a mech suit charges forward and swiftly obliterates a swathe of masked enemies.
All it takes is a spray of bullets.

Yet somehow, something about how Taaks is pitching it leaves me shouting three words: tactical Mass Effect.
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Decisions, you say?

Light roleplay elements, you say?
I’m talking about Menace here, not Mass Effect.
Though really, I think it’s okay if you don’t believe me.

Tick, tick, and another tick in my books.
Menace is checking a great many boxes for me and I’m not even a turn-based tactics gamer.
No matter, because this forested battleground is about to be ours.

I never thought I’d say it about tactical RPGs, but I’m kind of definitely hooked.
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