I’m a couple of hours into Ultros and I’m facing my biggest challenge yet.
This won’t be easy, but let metryto illustrate the scene.
Of course it does.

Coming in hot
Ultros is such a vibe.
If you take one thing away from this review, let it be that.
El Huervo, who created the cover art for Dennaton’s brutal top-down shooter series.

Bosses, like the one mentioned above, protect the rulers of this world, who’re named Shaman.
But where Ultros stands apart from other genre similars is in its finer details.
Once killed, hostile creatures drop body parts and organs that can be consumed to boost nutrition levels.

Accessed via its pod-shaped ‘Cortex’ save points, new abilities can be unlocked against your nutrition levels.
Once an ability is unlocked, a new one appears on Cortex’s spider diagram-like display.
Just when you thought Ultros couldn’t get any more outlandish, it has its own gardening system.

Even the way you accrue core Metroidvania power-ups in Ultros is unconventional.
Ultimately, Ultros is a deceptively deep and mechanical Metroidvania driven by its eye-watering psychedelic vibes.
Ultros was reviewed on PC, with code provided by the publisher
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